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Claudia Hart

Claudia Hart, Flower Matrix, mixed-reality: VR for Oculus Touch +AR waiting room with trackable wallpaper, flooring and upholstery, 2018, music by Edmund Campion with support from the Center for New Music and Audio Technology, University of California Berkeley.

Claudia Hart, Alice: A Machine For Thinking, mixed-reality: VR for Vive HTC + 3 Channel animation, 2019, Music by Danielle DeGrutolla, produced by Edmund Campion with support from the Center for New Music and Audio Technology, University of California Berkeley.

Claudia Hart emerged as part of a generation of 90s intermedia artists in the “identity art” niche. She still examines issues of identity, now focusing on how technology effects cultural constructions of gender identities and issues of the body, perception, and nature collapsing into technology and then back again. Hart was an early adopter of virtual imaging, using 3D animation to make media installations and projections, then later as they were invented, other forms of VR, AR, and objects using computer-driven production machines, all based on the same computer models. At the School of the Art Institute of Chicago, she developed a pedagogic program based on this concept – Experimental 3D  – the first program dedicated solely to teaching simulations technologies in an art-world context.  She lives in New York, works with Transfer gallery and bitforms galleries, and is married to the Austrian media artist Kurt Hentschlager.

Featured Works

Flower Matrix Wallpaper _seenThrough_TheLookingGlassApp